Role Play Game (Project Result 3)
The role-play game was developed as an innovative and engaging learning tool designed to help participants explore real-world scenarios in a dynamic and interactive way. The game allowed participants to assume various roles, enabling them to experience different perspectives and make decisions within a simulated environment. This approach fostered critical thinking, collaboration, and problem-solving, making it an effective tool for both learning and skill development.
The game’s design was centered around role-playing scenarios that mirrored realistic challenges and opportunities within the participants’ professional or educational contexts. Each scenario was carefully crafted to include specific objectives and obstacles, encouraging players to think strategically and adapt their approaches to achieve desired outcomes. The immersive nature of the game helped participants understand complex systems and interdependencies, making abstract concepts more tangible.
Participants were divided into teams, each representing different stakeholders or roles. They were tasked with addressing various challenges, negotiating with other teams, and proposing solutions based on the information available to them. This interactive setup encouraged collaboration and communication, as players had to rely on each other’s expertise and perspectives to succeed.
The game incorporated elements of competition and creativity, which made it engaging and motivating for participants. Points were awarded based on the quality of decisions, the ability to collaborate effectively, and the impact of proposed solutions. This added an element of excitement, while also emphasizing the importance of strategy and teamwork.
Feedback from participants highlighted the game’s ability to create a safe space for experimentation and learning. Many reported a deeper understanding of the subject matter, as well as improved skills in areas such as communication, negotiation, and critical thinking. The role-play game was ultimately recognized as an impactful and memorable component of the training, helping participants bridge the gap between theory and practice in an enjoyable and meaningful way.
Competences 4ESD role play game “Podium” is designed to be a tool used by the trainer to transfer knowledge and cultivate the participant’s cognitive skills, while at the same time being easy to use by the end-user, and translated to all partner organization languages in order to facilitate usage by an increased number of people.
Find below the various assets of this work package
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The Competneces4ESD educational role-play game containing:
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A Rulebook (translated into all partner languages)
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Components of the game in PDF format, for a quick and easy print, cut, and play process
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A how-to-play video, to further ease understanding
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Trainer’s guide booklet (translated into all partner languages)
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Online playable versions
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Quick-play 'A Feel of Podium' mini-game (translated into all partner languages)
Podium
The role-playing board game of Competences for Education on Sustainable Development aims to aid the learner understand the concepts of sustainable development, learn to recognize via examples the 17 Sustainable Development Goals (SDGs) and their potential effects.
During the creation of an educational gametool, the designing team is faced with a series of questions, such as the amount of information presented therein, the interest it sparks as a game, the replayability (selfsustainability)
it offers, its level of modification as a tool at the hands of a trainer, and more.
As such, the game-tool at hand offers an intriguing experience to the user, allowing them to take the role of one of the five Policy categories as determined herein, which contain the 17 Sustainable Development Goals. It gives the opportunity to discuss with peers, argue convincingly and ask for collaborative support to push forwards a specific agenda/plan which would further one of the Policies, and also a specific goal. Thus, critical thinking is promoted, as the players will have to listen to arguments, and choose
to place their support to their selected suggested plans.
Download all
assests!
The assets can be downloaded in any of the languages of the project: English, Slovenian, Greek, German, Finnish. Clicking the following buttons will download all of the assets in a single archive with the selected language. Scrolling down you can download each asset individually, if you need just one or some of them.
Online Board Game Platforms
Podium is available in two platforms: Tabletopia and Tabletop Simulator.
Playing the game on Tabletopia is free. Simply create an account or connect via your google or STEAM account and search for the game in your Language.
Playing the game on Tabletop Simulator requires that each player owns a license of Tabletop Simulator, which can also be purchased on Steam. If you own the license, the game is free. Simply search for it in the Workshop in the language of your preference and add it to your collection.
PLAY THE GAME:
Elements of the game
The Board
The board is where the players will place cards they use and mark their progress in the Policy tracks, as well as track the rounds played. You can download the board with the cards.